Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
This paper examines the role of design concepts in a modus operandi as opposed to a modus operatum, which is how their generation, as it unfolds over time, is perceived by someone...
of abstractions a middleware system makes available to applications, they figure prominently in determining the breadth and variety of application integration that the middleware s...
Building experimental games offers an alternative methodology for researching and understanding games, beyond what can be understood by playing and studying existing games alone. ...
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...