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AINA
2005
IEEE
16 years 13 days ago
mPATH: An Interactive Visualization Framework for Behavior History
This paper presents an interactive analysis and visualization framework for behavior histories, called mPATH framework. In ubiquitous computing environment, it is possible to infe...
Masaki Ito, Jin Nakazawa, Hideyuki Tokuda
ECRTS
2005
IEEE
16 years 13 days ago
Fast Component Interaction for Real-Time Systems
Open real-time systems provide for co-hosting hard-, soft- and non-real-time applications. Microkernel-based designs in addition allow for these applications to be mutually protec...
Udo Steinberg, Jean Wolter, Hermann Härtig
TRIDENTCOM
2005
IEEE
16 years 11 days ago
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
VRST
2005
ACM
16 years 11 days ago
A practical system for laser pointer interaction on large displays
Much work has been done on the development of laser pointers as interaction devices. Typically a camera captures images of a display surface and extracts a laser pointer dot locat...
Benjamin A. Ahlborn, David Thompson, Oliver Kreylo...
VLDB
2005
ACM
125views Database» more  VLDB 2005»
16 years 8 days ago
Interactive Schema Translation with Instance-Level Mappings
We demonstrate a prototype that translates schemas from a source metamodel (e.g., OO, relational, XML) to a target metamodel. The prototype is integrated with Microsoft Visual Stu...
Philip A. Bernstein, Sergey Melnik, Peter Mork