In this paper we explain how we built cueTable, a multi-touch interactive tabletop, as a base technology to explore new interaction concepts for cooperative and competitive multi-...
This paper presents a multimodal crisis management system (XISM). It employs processing of natural gesture and speech commands elicited by a user to efficiently manage complex dyn...
Nils Krahnstoever, Emilio Schapira, Sanshzar Kette...
In order to produce robots which can interact more effectively with humans we propose that it is necessary for their cognitive processes to be grounded in the same perceptual elem...
We introduce the knotty gesture, a simple yet powerful technique for interacting with paper. Knots are tiny circles that can be added to any gesture. Users can leave subtle marks ...
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...