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PERCOM
2009
ACM
16 years 1 months ago
An Infrastructure for Interactive and Playful Learning in Augmented Toy Environments
In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervas...
Steve Hinske, Marc Langheinrich
EUROPAR
2004
Springer
15 years 12 months ago
Agreement-Based Interactions for Experimental Science
Enabling quality of service (QoS) in the Grids requires not only resource management strategies but also the development of protocols enabling structured negotiation for the use of...
Katarzyna Keahey, Takuya Araki, Peter Lane
HICSS
2010
IEEE
147views Biometrics» more  HICSS 2010»
15 years 12 months ago
Interaction and Collaboration Modes for Integrating Inspiring Information into Technology-Enhanced Creativity Workshops
The design of a creativity workshop which helps to develop new ideas of how to support elderly people to live in their own home for as long as possible is presented. The participa...
Angela Carell, Thomas Herrmann
GRAPHITE
2003
ACM
15 years 11 months ago
A framework for a dynamic interactive 3D GIS for non-expert users
Many substantial geographic information systems (GIS) have been designed for use by expert users. As a result, nonexpert users often find them difficult to use. This paper present...
Arron R. Walker, Binh Pham, Anthony J. Maeder
DIGRA
2003
Springer
15 years 11 months ago
Game Tips as Gifts: Social Interactions and Rational Calculations in Computer Gaming
The authors look at online tip exchanges as parts of gift economies created by the players and designers of console and online role-playing games in Taiwan. A group of experienced...
Chuen-Tsai Sun, Holin Lin, Cheng-Hong Ho