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VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
15 years 11 months ago
Pop Through Button Devices for VE Navigation and Interaction
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DOF trackers. Compared to similar devices that use conventional buttons, pop thro...
Robert C. Zeleznik, Joseph J. LaViola Jr., Daniel ...
INTERACT
2003
15 years 8 months ago
Godzilla: Seamless 2D and 3D Sketch Environment for Reflective and Creative Design Work
The rapid development of information technology has enabled many systems that support creative work. However, it has gradually become obvious that the latest information systems h...
Shun'ichi Tano, T. Kodera, T. Nakashima, I. Kawano...
HRI
2012
ACM
14 years 2 months ago
A prototyping environment for interaction between a human and a robotic multi-agent system
In this paper we describe our prototyping environment to study concepts for empowering a single user to control robotic multi-agent systems. We investigate and validate these conc...
Michael Lichtenstern, Martin Frassl, Bernhard Peru...
TEI
2009
ACM
166views Hardware» more  TEI 2009»
15 years 11 months ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
SIGUCCS
2005
ACM
16 years 3 days ago
An augmented campus design for context-aware service provision
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...