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INTETAIN
2009
Springer
16 years 1 months ago
The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play
This paper reports the design, implementation, and application of a new interface for augmenting performance and play on the low flying trapeze. Sensors were used to gauge the moti...
Anne Hoekstra, Christoph Bartneck, Michael J. Lyon...
ACMDIS
2004
ACM
15 years 12 months ago
Recycled soundscapes
The distinctive features of interactive sound installations in public space are considered, with special attention to the rich, if undoubtedly difficult, environments in which the...
Karmen Franinovic, Yon Visell
PERSUASIVE
2010
Springer
15 years 5 months ago
Animate Objects: How Physical Motion Encourages Public Interaction
The primary challenge for information terminals, kiosks, and incidental use systems of all sorts, is that of getting the “first click” from busy passersby. This paper presents ...
Wendy Ju, David Sirkin
AAAI
2012
13 years 9 months ago
Strategic Advice Provision in Repeated Human-Agent Interactions
This paper addresses the problem of automated advice provision in settings that involve repeated interactions between people and computer agents. This problem arises in many real ...
Amos Azaria, Zinovi Rabinovich, Sarit Kraus, Claud...
BIOSTEC
2011
253views Healthcare» more  BIOSTEC 2011»
14 years 6 months ago
On the Benefits of Speech and Touch Interaction with Communication Services for Mobility Impaired Users
Although technology for communication has evolved tremendously over the past decades, mobility impaired individuals still face many difficulties interacting with communication serv...
Carlos Galinho Pires, Fernando Miguel Pinto, Eduar...