Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Few research studies focus on how the use of assistive technologies is affected by social interaction among people. We present an interview study of 20 individuals to determine ho...
Geovisualization has traditionally played a critical role in analysis and decision-making, but recent developments have also brought a revolution in widespread online access to ge...
David C. Wilson, Heather Richter Lipford, Erin Car...
Emerging large scale utility computing systems like Grids promise computing and storage to be provided to end users as a utility. System management services deployed in the middle...
The study reported here investigates the design and evaluation of a gesturecontrolled, spatially-arranged auditory user interface for a mobile computer. Such an interface may prov...