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MOBISYS
2011
ACM
14 years 9 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
PLDI
2012
ACM
13 years 9 months ago
Language-based control and mitigation of timing channels
We propose a new language-based approach to mitigating timing channels. In this language, well-typed programs provably leak only a bounded amount of information over time through ...
Danfeng Zhang, Aslan Askarov, Andrew C. Myers
ECOOP
2012
Springer
13 years 9 months ago
Object Initialization in X10
X10 is an object oriented programming language with a sophisticated type system (constraints, class invariants, non-erased generics, closures) and concurrency constructs (asynchron...
Yoav Zibin, David Cunningham, Igor Peshansky, Vija...
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WWW
2010
ACM
16 years 1 months ago
A client-server architecture for state-dependent dynamic visualizations on the web
As sophisticated enterprise applications move to the Web, some advanced user experiences become difficult to migrate due to prohibitively high computation, memory, and bandwidth r...
Daniel Coffman, Danny Soroker, Chandra Narayanaswa...
AIME
2005
Springer
16 years 9 days ago
Multi-agent Patient Representation in Primary Care
Though multi-agent systems have been explored in a wide variety of medical settings, their role at the primary care level has been relatively little investigated. In this paper, we...
Chris Reed, Brian Boswell, Ron Neville
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