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ACMACE
2005
ACM
16 years 11 days ago
Playmakers in multiplayer game communities: their importance and motivations for participation
In many game-like open-ended multiplayer communities, the success of the game, and well-being of the community, depends on the efforts of certain individuals who arrange resources...
Antti Salovaara, Mikael Johnson, Kalle Toiskallio,...
ACMACE
2005
ACM
16 years 11 days ago
Exploring spatial narratives and mixed reality experiences in Oakland Cemetery
The Historic Oakland Cemetery in downtown Atlanta provides a unique setting for exploring the challenges of location-based mixed-reality experience design. Our objective is to ent...
Steven Dow, Jaemin Lee, Christopher Oezbek, Blair ...
HASKELL
2005
ACM
16 years 11 days ago
Visual haskell: a full-featured haskell development environment
We describe the design and implementation of a full-featured Haskell development environment, based on Microsoft’s extensible Visual Studio environment. Visual Haskell provides ...
Krasimir Angelov, Simon Marlow
JCDL
2005
ACM
136views Education» more  JCDL 2005»
16 years 11 days ago
Digital libraries' support for the user's 'information journey'
The temporal elements of users’ information requirements are a continually confounding aspect of digital library design. No sooner have users’ needs been identified and suppor...
Anne Adams, Ann Blandford
JCDL
2005
ACM
86views Education» more  JCDL 2005»
16 years 11 days ago
From playful exhibits to LOM: lessons from building an exploratorium digital library
The Exploratorium, an interactive hand-on science museum, is developing an online collection of science learning and teaching resources to better serve educators’ needs for peda...
Holly Fait, Sherry Hsi
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