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BCSHCI
2008
15 years 7 months ago
Using personas effectively
Personas are a powerful design and communication tool to help all those involved in the creation of interactive systems to better focus their efforts on their users. A persona is ...
Peter Bagnall
APCHI
2004
IEEE
15 years 10 months ago
Designing for Flow in a Complex Activity
One component of a user's interaction with computer systems is commonly referred to as `flow'. Flow is an important consideration in interactive system design as it enca...
Jon M. Pearce, Steve Howard
MHCI
2009
Springer
16 years 20 days ago
Optimizing user interaction for mobile web browsing
The small form-factor of mobile handsets and the longer, variable latency of cellular networks negatively affect user experience in mobile web related activities. In this paper we...
Dong Zhou, Ajay Chander, Hiroshi Inamura
DPPI
2007
ACM
15 years 10 months ago
Reverse alarm clock: a research through design example of designing for the self
This paper documents a first attempt at "designing for the self", an approach to designing products intended to help people move closer to their idealized sense of self a...
Kursat Kursat Ozenc, James P. Brommer, Bong-keum J...
IESS
2007
Springer
92views Hardware» more  IESS 2007»
16 years 8 days ago
An Interactive Model Re-Coder for Efficient SoC Specification
To overcome the complexity in System-on-Chip (SoC) design, researchers have developed sophisticated design flows that significantly reduce the development time through automation...
Pramod Chandraiah, Rainer Dömer