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CHI
1999
ACM
15 years 10 months ago
Manual and Gaze Input Cascaded (MAGIC) Pointing
This work explores a new direction in utilizing eye gaze for computer input. Gaze tracking has long been considered as an alternative or potentially superior pointing method for c...
Shumin Zhai, Carlos Morimoto, Steven Ihde
EH
1999
IEEE
351views Hardware» more  EH 1999»
15 years 10 months ago
Evolvable Hardware or Learning Hardware? Induction of State Machines from Temporal Logic Constraints
Here we advocate an approach to learning hardware based on induction of finite state machines from temporal logic constraints. The method involves training on examples, constraint...
Marek A. Perkowski, Alan Mishchenko, Anatoli N. Ch...
SIGGRAPH
1999
ACM
15 years 10 months ago
Creating a Live Broadcast from a Virtual Environment
“Inhabited Television” combines multiuser virtual environments with television, so that online audience-members can participate in TV shows staged in a virtual world. It is pr...
Chris Greenhalgh, John Bowers, Graham Walker, John...
SIGGRAPH
1999
ACM
15 years 10 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
ICMCS
1999
IEEE
126views Multimedia» more  ICMCS 1999»
15 years 10 months ago
Error Spreading: Reducing Bursty Errors in Continuous Media Streaming
With the growing popularity of the Internet, there is increasing interest in using it for audio and video transmission. Periodic network overloads, leading to bursty packet losses...
Hung Q. Ngo, Srivatsan Varadarajan, Jaideep Srivas...
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