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MM
2006
ACM
105views Multimedia» more  MM 2006»
16 years 25 days ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
CSCW
2004
ACM
16 years 9 days ago
Using social psychology to motivate contributions to online communities
Under-contribution is a problem for many online communities. Social psychology theories of social loafing and goal-setting can provide mid-level design principles to address this ...
Gerard Beenen, Kimberly S. Ling, Xiaoqing Wang, Kl...
CODES
2006
IEEE
15 years 10 months ago
A unified hardware/software runtime environment for FPGA-based reconfigurable computers using BORPH
This paper presents a hw/sw codesign methodology based on BORPH, an operating system designed for FPGA-based reconfigurable computers (RC's). By providing native kernel suppo...
Hayden Kwok-Hay So, Artem Tkachenko, Robert W. Bro...
ICDE
2003
IEEE
117views Database» more  ICDE 2003»
16 years 8 months ago
Design and Implementation of a Temporal Extension of SQL
We present a valid-time extension of SQL and investigate its efficient implementation on an Object-Relational database system. We propose an approach where temporal queries are ex...
Cindy Xinmin Chen, Jiejun Kong, Carlo Zaniolo
VLSID
2004
IEEE
135views VLSI» more  VLSID 2004»
16 years 7 months ago
Design of Low Voltage Low Power CMOS OP-AMPS with Rail-to-Rail Input/Output Swing
Abstract--A novel input and output biasing circuit to extend the input common mode (CM) voltage range and the output swing to rail-to-rail in a low voltage op-amp in standard CMOS ...
S. V. Gopalaiah, A. P. Shivaprasad, Sukanta K. Pan...