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AUGHUMAN
2010
15 years 4 months ago
The Reading Glove: designing interactions for object-based tangible storytelling
In this paper we describe a prototype Tangible User Interface (TUI) for interactive storytelling that explores the semantic properties of tangible interactions using the fictional...
Joshua Tanenbaum, Karen Tanenbaum, Alissa Nicole A...
HCSE
2010
15 years 4 months ago
The Secret Lives of Assumptions: Developing and Refining Assumption Personas for Secure System Design
Personas are useful for obtaining an empirically grounded understanding of a secure system's user population, its contexts of use, and possible vulnerabilities and threats end...
Shamal Faily, Ivan Flechais
HCI
2009
15 years 4 months ago
Emergent Design: Serendipity in Digital Educational Games
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
Michael D. Kickmeier-Rust, Dietrich Albert
ICIP
2009
IEEE
15 years 4 months ago
Efficient design of 2-D nonseparable filters of low complexity
By using Semi-Definite Programming (SDP) as a tool, a new deign for Two-Dimensional (2-D) Diamond-Shaped (DS) filters is developed. Surprisingly, the diamond shape of the filter is...
Kaveh Fanian, Hoang Duong Tuan, Truong Q. Nguyen
JCDL
2006
ACM
99views Education» more  JCDL 2006»
16 years 24 days ago
Using resources across educational digital libraries
This article reports on analyses of usage and design activities by users of the Instructional Architect (IA), an end-user authoring tool designed to support easy access to and use...
Mimi Recker, Bart Palmer