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TCIAIG
2010
15 years 22 days ago
Evolutionary Game Design
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement...
Cameron Browne, Frédéric Maire
TCOM
2010
92views more  TCOM 2010»
15 years 22 days ago
UWB receiver designs based on a gaussian-laplacian noise-plus-MAI model
Two novel receiver structures which surpass the performance of the conventional matched filter receiver are proposed for ultra-wide bandwidth multiple access communications. The pr...
Norman C. Beaulieu, Somasundaram Niranjayan
ICASSP
2011
IEEE
14 years 9 months ago
Design of robust steerable broadband beamformers incorporating microphone gain and phase error characteristics
Beamformers are known to be sensitive to errors and mismatches in their array elements. This paper proposes a robust steerable broadband beamformer design using the Farrow structu...
Chiong-Ching Lai, Sven Nordholm, Yee-Hong Leung
ICASSP
2011
IEEE
14 years 9 months ago
Transmit beamspace design for direction finding in colocated MIMO radar with arbitrary receive array
The transmit beamspace design problem for colocated multiple-input multiple-output (MIMO) radar is considered. We show that the MIMO radar transmit beampattern can be designed so ...
Arash Khabbazibasmenj, Aboulnasr Hassanien, Sergiy...
JCIT
2010
150views more  JCIT 2010»
15 years 24 days ago
Characteristic Description of Coupled Task Sets Based on Design Structure Matrix and Its Optimal Time and Efforts Solution by Ge
The complicated interactions among tasks lead to iterations in product design and development. To maintain the market share, enterprises should effectively manage their product de...
Ting-gui Chen, Chun-hua Ju