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HRI
2006
ACM
16 years 22 days ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
FPGA
2005
ACM
156views FPGA» more  FPGA 2005»
16 years 8 days ago
Design of programmable interconnect for sublithographic programmable logic arrays
Sublithographic Programmable Logic Arrays can be interconnected and restored using nanoscale wires. Building on a hybrid of bottom-up assembly techniques supported by conventional...
André DeHon
EH
2003
IEEE
117views Hardware» more  EH 2003»
16 years 1 days ago
The Evolutionary Design and Synthesis of Non-Linear Digital VLSI Systems
This paper describes a multi-objective Evolutionary Algorithm (EA) system for the synthesis of efficient non-linear VLSI circuit modules. The EA takes the specification for a no...
Robert Thomson, Tughrul Arslan
DAC
2005
ACM
15 years 8 months ago
Multi-frequency wrapper design and optimization for embedded cores under average power constraints
This paper presents a new method for designing test wrappers for embedded cores with multiple clock domains. By exploiting the use of multiple shift frequencies, the proposed meth...
Qiang Xu, Nicola Nicolici, Krishnendu Chakrabarty
JOT
2007
99views more  JOT 2007»
15 years 6 months ago
The Parametric Singleton Design Pattern
The parametric singleton design pattern combines the singleton design pattern with a parameter that enables unique creation of instances of a class. These instances are cached in ...
Douglas A. Lyon, Francisco Castellanos