Sciweavers

32117 search results - page 322 / 6424
» Design for Unanticipated Use..
Sort
View
WSC
2007
15 years 9 months ago
Work smarter, not harder: guidelines for designing simulation experiments
We present the basic concepts of experimental design, the types of goals it can address, and why it is such an important and useful tool for simulation. A well-designed experiment...
Susan M. Sanchez
ACMACE
2008
ACM
15 years 8 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
HCI
2007
15 years 8 months ago
User-Centred Design Approach for a Community Website with Social Software
Social software and web 2.0 live on the fact that people want to share and collaborate. This feeling of connecting with each other as well as helping and sharing information can be...
Ilse Bakx
TOH
2010
88views more  TOH 2010»
15 years 5 months ago
Review of Designs for Haptic Data Visualization
—There are many different uses for haptics, such as training medical practitioners, teleoperation or navigation of virtual environments. This review focuses on haptic methods tha...
Sabrina A. Panëels, Jonathan C. Roberts

Book
372views
17 years 2 months ago
EJB Design Patterns
"EJB Design Patterns goes beyond high-level design pattern descriptions into critical EJB-specific implementation issues, illustrated with source code implementations. The boo...
Floyd Marinescu