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ISLPED
2004
ACM
124views Hardware» more  ISLPED 2004»
16 years 3 days ago
The design of a low power asynchronous multiplier
In this paper we investigate the statistics of multiplier operands and identify two characteristics of their distribution that have important consequences for the design of low po...
Yijun Liu, Stephen B. Furber
ERCIMDL
2000
Springer
141views Education» more  ERCIMDL 2000»
15 years 10 months ago
Children as Design Partners and Testers for a Children's Digital Library
Most of today's digital libraries (DLs) are not designed for children. To produce usable and useful DLs, designers need to ensure that good design features are incorporated, t...
Yin Leng Theng, Norliza Mohd-Nasir, Harold W. Thim...
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 6 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
ICALT
2005
IEEE
16 years 9 days ago
Trial of Team Activities in an Engineering Design Course with a Web Communication Tool
The purpose of this study is to consider how to use an electronic learning (e-learning) system in engineering design. The first e-learning trial in an engineering design course wa...
Kazuya Takemata, Nobuyuki Naoe, Masakatsu Matsuish...
KBSE
1998
IEEE
15 years 11 months ago
Developing the Designer's Toolkit with Software Comprehension Models
Cognitive models of software comprehension are potential sources of theoretical knowledge for tool designers. Although their use in analysis of existing tools is fairly wellestabl...
Andrew Walenstein