Sciweavers

32117 search results - page 286 / 6424
» Design for Unanticipated Use..
Sort
View
DATE
2003
IEEE
119views Hardware» more  DATE 2003»
15 years 12 months ago
Evaluation of Applying SpecC to the Integrated Design Method of Device Driver and Device
We are investigating an integrated design method for a device driver and a device in order to efficiently develop device drivers used in embedded systems. This paper evaluates wh...
Shinya Honda, Hiroaki Takada
CSCW
1994
ACM
15 years 10 months ago
Moving Out from the Control Room: Ethnography in System Design
Ethnography has gained considerable prominence as a technique for informing CSCW systems development of the nature of work. Experiences of ethnography reported to date have focuse...
John A. Hughes, Val King, Tom Rodden, Hans Anderse...
ASPDAC
2001
ACM
73views Hardware» more  ASPDAC 2001»
15 years 10 months ago
Timed circuits: a new paradigm for high-speed design
Abstract-- In order to continue to produce circuits of increasing speeds, designers must consider aggressive circuit design styles such as self-resetting or delayed-reset domino ci...
Chris J. Myers, Wendy Belluomini, Kip Kallpack, Er...
GLVLSI
2006
IEEE
95views VLSI» more  GLVLSI 2006»
16 years 21 days ago
Test generation using SAT-based bounded model checking for validation of pipelined processors
Functional verification is one of the major bottlenecks in microprocessor design. Simulation-based techniques are the most widely used form of processor verification. Efficient ...
Heon-Mo Koo, Prabhat Mishra
DIGRA
2003
Springer
15 years 12 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen