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DATE
2006
IEEE
116views Hardware» more  DATE 2006»
16 years 21 days ago
Systematic and optimal design of CMOS two-stage opamps with hybrid cascode compensation
This paper presents a systematic and optimal design of hybrid cascode compensation method which is used in fully differential two-stage CMOS operational transconductance amplifier...
Mohammad Yavari, Omid Shoaei, Ángel Rodr&ia...
SERP
2003
15 years 8 months ago
DPET - A Simple C++ Design Pattern Extraction Tool
Design patterns provide a medium-grained ion and can be used as an effective tool for understanding object-oriented systems. This paper presents a simple tool for the extraction o...
Samuel Ajila, Peng Xie
OOIS
2001
Springer
15 years 11 months ago
Guiding Use Case Driven Requirements Elicitation and Analysis
Use cases are often perceived as an integral part of an objectoriented approach to software development, yet despite claims that objects fall naturally from the use case descripti...
Keith Phalp, Karl Cox
FIW
2000
104views Communications» more  FIW 2000»
15 years 8 months ago
Feature Description and Feature Interaction Analysis with Use Case Maps and LOTOS
A methodology for feature design, specification, and validation is presented. The methodology is based on Use Case Maps for the description of features and on LOTOS with its tools ...
Daniel Amyot, Leïla Charfi, Nicolas Gorse, To...
VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
15 years 5 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert