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ACMACE
2004
ACM
15 years 11 months ago
Using frustration in the design of adaptive videogames
In efforts to attract a wider audience, videogames are beginning to incorporate adaptive gameplay mechanics. Unlike the more traditional videogame, adaptive games can cater the ga...
Kiel Mark Gilleade, Alan J. Dix
ISSS
1997
IEEE
142views Hardware» more  ISSS 1997»
15 years 10 months ago
Optimization Method for Broadband Modem FIR Filter Design using Common Subexpression Elimination
- An approach for broadband modem FIR filter design optimization is presented. It addresses the minimization of the number of addersubtractors used in the hardware implementation o...
Robert Pasko, Patrick Schaumont, Veerle Derudder, ...
FMCAD
2006
Springer
15 years 10 months ago
Formal Analysis and Verification of an OFDM Modem Design using HOL
In this paper we formally specify and verify an implementation of the IEEE802.11a standard physical layer based OFDM (Orthogonal Frequency Division Multiplexing) modem using the HO...
Abu Nasser Mohammed Abdullah, Behzad Akbarpour, So...
ASPDAC
2005
ACM
111views Hardware» more  ASPDAC 2005»
15 years 8 months ago
Placement with symmetry constraints for analog layout design using TCG-S
In order to handle device matching for analog circuits, some pairs of modules need to be placed symmetrically with respect to a common axis. In this paper, we deal with the module...
Jai-Ming Lin, Guang-Ming Wu, Yao-Wen Chang, Jen-Hu...
IM
2007
15 years 7 months ago
Design of NGOSS TSA Using Web Services Technologies
— To reduce frequent changes and upgrades of management systems, we need a guideline of OSS's architecture and development methods of the OSSs. TMF has proposed NGOSS techno...
Mi-Jung Choi, Hong-Taek Ju, James Won-Ki Hong, Don...