In recent years, we have seen a dramatic increase in the use of data-centric distributed systems such as global grid infrastructures, sensor networks, network monitoring, and vari...
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Discovery of services and other named resources is expected to be a crucial feature for the usability of mobile ad-hoc networks (MANETs). In this paper, we propose a mechanism for...
Abstract. We are witnessing a dramatic increase in the use of datacentric distributed systems such as global grid infrastructures, sensor networks, network monitoring, and various ...
In this paper, we focus on the challenge that users face in processing messages on the web posted in participatory media settings, such as blogs. It is desirable to recommend to us...