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» Design considerations for a network of information
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IJVR
2007
101views more  IJVR 2007»
15 years 6 months ago
Playful Geospatial Data Acquisition by Location-based Gaming Communities
—The success of Web 2.0 communities demonstrates that the users of an information service are willing to participate in the content creation process on a voluntary basis. In this...
Sebastian Matyas
ISOLA
2010
Springer
15 years 5 months ago
Towards More Adaptive Voice Applications
With the Internet designed to provide best-effort packet transmission, applications are expected to adapt dynamically to the operating conditions observed in the network. For this ...
Jörg Ott
OTM
2010
Springer
15 years 4 months ago
Towards Evaluating GRASIM for Ontology-Based Data Matching
The GRASIM (Graph-Aided Similarity calculation) algorithm is designed to solve the problem of ontology-based data matching. We subdivide the matching problem into the ones of restr...
Yan Tang
JUCS
2011
107views more  JUCS 2011»
14 years 9 months ago
Realising the Potential of Web 2.0 for Collaborative Learning Using Affordances
: With the emergence of the Web 2.0 phenomena, technology-assisted social networking has become the norm. The potential of social software for collaborative learning purposes is cl...
Andreas U. Kuswara, Debbie Richards
KDD
2007
ACM
149views Data Mining» more  KDD 2007»
16 years 7 months ago
Distributed classification in peer-to-peer networks
This work studies the problem of distributed classification in peer-to-peer (P2P) networks. While there has been a significant amount of work in distributed classification, most o...
Ping Luo, Hui Xiong, Kevin Lü, Zhongzhi Shi