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NOSSDAV
2010
Springer
15 years 11 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
MOBICOM
1998
ACM
15 years 11 months ago
A Performance Comparison of Multi-Hop Wireless Ad Hoc Network Routing Protocols
An ad hoc network is a collection of wireless mobile nodes dynamically forming a temporary network without the use of any existing network infrastructure or centralized administra...
Josh Broch, David A. Maltz, David B. Johnson, Yih-...
CONEXT
2009
ACM
15 years 7 months ago
Macroscope: end-point approach to networked application dependency discovery
Enterprise and data center networks consist of a large number of complex networked applications and services that depend upon each other. For this reason, they are difficult to ma...
Lucian Popa 0002, Byung-Gon Chun, Ion Stoica, Jaid...
MM
2005
ACM
179views Multimedia» more  MM 2005»
16 years 6 days ago
rStream: resilient peer-to-peer streaming with rateless codes
The inherent instability and unreliability of peer-to-peer networks introduce several fundamental engineering challenges to multimedia streaming over peer-to-peer networks. First,...
Chuan Wu, Baochun Li
MOBISYS
2005
ACM
16 years 6 months ago
Deploying and evaluating a location-aware system
Location-aware systems are typically deployed on a small scale and evaluated technically, in terms of absolute errors. In this paper, the authors present their experience of deplo...
Robert K. Harle, Andy Hopper