In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
Recently Augmented Reality (AR) technology has been used to develop the next generation collaborative interfaces. First results have shown the value of using AR for co-located tas...
Abstract. The purpose of this research is to emphasize on the concept of integrating computer and interactive technologies to the rehabilitation robotic with biofeedback. First, th...
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Video protocol analysis is a standard technique in many research disciplines including human-computerinteraction and computer supported cooperative work. It is notoriously time co...