Users of social networking sites often want to manage the sharing of information and content with different groups of people based on their differing relationships. However, group...
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
In this paper, we present a watermarking based approach, and its implementation, for mitigating phishing attacks - a form of web based identity theft. ViWiD is an integrity check m...
Mercan Topkara, Ashish Kamra, Mikhail J. Atallah, ...
Recent studies on people recommendation have focused on suggesting people the user already knows. In this work, we use social media behavioral data to recommend people the user is...
Ido Guy, Sigalit Ur, Inbal Ronen, Adam Perer, Mich...
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...