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» Design approach for touch based user interfaces
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CHI
2009
ACM
16 years 1 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
WWW
2005
ACM
16 years 7 months ago
Web page marker: a web browsing support system based on marking and anchoring
In this paper, we propose a web browsing support system, called WPM, which provides marking and anchoring functions on ordinary web browsers. WPM users can mark words and phrases ...
Takahiro Koga, Noriharu Tashiro, Tadachika Ozono, ...
INTERACT
2007
15 years 8 months ago
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
Hyunyoung Song, François Guimbretièr...
CHI
2010
ACM
16 years 1 months ago
Quasi-qwerty soft keyboard optimization
It has been well understood that optimized soft keyboard layouts improve motor movement efficiency over the standard Qwerty layouts, but have the drawback of long initial visual s...
Xiaojun Bi, Barton A. Smith, Shumin Zhai
WWW
2007
ACM
16 years 7 months ago
An assessment of tag presentation techniques
With the growth of social bookmarking a new approach for metadata creation called tagging has emerged. In this paper we evaluate the use of tag presentation techniques. The main g...
Martin Halvey, Mark T. Keane