: The development of processors with full custom technology has some disadvantages, such as the time used to design the processors and the cost of the implementation. In this artic...
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
We present the design and implementation of a card game architecture for mulit-user interactive tabletop surfaces. Our system is built on the DiamondTouch, a touch-sensitive input ...
Shwetak N. Patel, John A. Bunch, Kyle D. Forkner, ...
— The development of networking and client/server systems over the Internet had led to many collaborative work software applications. To extend the graphic design collaborative p...
Martin Lesage, Omar Cherkaoui, Faysal Abouzaid, Ma...
This paper presents an XML-based Adaptive Hypermedia Model (XAHM) and its modular architecture, for modelling and supporting Adaptive Hypermedia Systems, i.e. hypertext-based multi...