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» Design and implementation of network puzzles
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CN
1999
156views more  CN 1999»
15 years 6 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
TMM
2002
81views more  TMM 2002»
15 years 5 months ago
Staggered push - a linearly scalable architecture for push-based parallel video servers
With the rapid performance improvements in low-cost PCs, it becomes increasingly practical and cost-effective to implement large-scale video-on-demand (VoD) systems around parallel...
Jack Y. B. Lee
TON
2002
138views more  TON 2002»
15 years 5 months ago
Single-packet IP traceback
The design of the IP protocol makes it difficult to reliably identify the originator of an IP packet. Even in the absence of any deliberate attempt to disguise a packet's orig...
Alex C. Snoeren, Craig Partridge, Luis A. Sanchez,...
INFOCOM
2010
IEEE
15 years 4 months ago
Channel-based Unidirectional Stream Protocol (CUSP)
—This paper presents a novel transport protocol, CUSP, specifically designed with complex and dynamic network applications in mind. Peer-to-peer applications benefit in particu...
Wesley W. Terpstra, Christof Leng, Max Lehn, Aleja...
FIS
2010
15 years 4 months ago
Energy Consumption Information Services for Smart Home Inhabitants
We investigate services giving users an adequate insight on his or her energy consumption habits in order to optimize it in the long run. The explored energy awareness services are...
Michael Schwanzer, Anna Fensel