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» Design and implementation of network puzzles
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ISM
2006
IEEE
76views Multimedia» more  ISM 2006»
16 years 9 days ago
Peer-to-Peer Secure and Private Community Based Multimedia Communications
We have designed and implemented P2PWNC, a fully distributed, open to all, autonomous WLAN roaming scheme that can be used in a community to provide various multimedia communicati...
Pantelis A. Frangoudis, George C. Polyzos
SUTC
2006
IEEE
16 years 9 days ago
An Autonomous Earth Observing Sensorweb
– We describe a network of sensors linked by software and the internet to an autonomous satellite observation response capability. This system of systems is designed with a flexi...
Steve A. Chien, Benjamin Cichy, Ashley Davies, Dan...
WETICE
2006
IEEE
16 years 9 days ago
A Hybrid P2P Protocol for Real-Time Collaboration
Peer-to-Peer architecture is currently an attractive solution for facilitating the use of collaboration software without any server. Multicasting is usually proposed for group com...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
NETGAMES
2006
ACM
16 years 8 days ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
WOWMOM
2006
ACM
137views Multimedia» more  WOWMOM 2006»
16 years 7 days ago
Evaluating Context Information Predictability for Autonomic Communication
Delay tolerant and mobile ad hoc networks, present considerable challenges to the development of protocols and systems. In particular, the challenge of being able to cope with the...
Mirco Musolesi, Cecilia Mascolo