Sciweavers

3116 search results - page 466 / 624
» Design and implementation of network puzzles
Sort
View
MOBISYS
2004
ACM
16 years 6 months ago
Improving the Latency of 802.11 hand-offs using Neighbor Graphs
The 802.11 IEEE Standard has enabled low cost and effective wireless LAN services (WLAN). With the sales and deployment of WLAN based networks exploding, many people believe that ...
Minho Shin, Arunesh Mishra, William A. Arbaugh
MOBIHOC
2007
ACM
16 years 6 months ago
On exploiting asymmetric wireless links via one-way estimation
A substantial percentage of links in wireless networks, especially low-power ones, is asymmetric. For the low-quality direction of asymmetric links, we observe based on testbed ex...
Lifeng Sang, Anish Arora, Hongwei Zhang
MOBIQUITOUS
2008
IEEE
16 years 22 days ago
Context-aware fault tolerance in migratory services
Mobile ad hoc networks can be leveraged to provide ubiquitous services capable of acquiring, processing, and sharing real-time information from the physical world. Unlike Internet...
Oriana Riva, Josiane Nzouonta, Cristian Borcea
ISCAS
2002
IEEE
153views Hardware» more  ISCAS 2002»
15 years 11 months ago
Biological learning modeled in an adaptive floating-gate system
We have implemented an aspect of learning and memory in the nervous system using analog electronics. Using a simple synaptic circuit we realize networks with Hebbian type adaptati...
Christal Gordon, Paul E. Hasler
MM
2010
ACM
167views Multimedia» more  MM 2010»
15 years 6 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda