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» Design and implementation of network puzzles
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IPSN
2005
Springer
15 years 12 months ago
The particle computer system
Abstract—This paper presents a sensor-based, networked embedded system, referred to as the Particle computer system. It is comprised of tiny wireless sensor nodes, capable of com...
Christian Decker, Albert Krohn, Michael Beigl, Tob...
SIGCOMM
2000
ACM
15 years 10 months ago
SmartBridge: A scalable bridge architecture
As the number of hosts attached to a network increases beyond what can be connected by a single local area network (LAN), forwarding packets between hosts on different LANs become...
Thomas L. Rodeheffer, Chandramohan A. Thekkath, Da...
IWCC
1999
IEEE
15 years 10 months ago
A High Performance Communication Subsystem for PODOS
PODOS is a performance oriented distributed operating system being developed to harness the performance capabilities of a cluster computing environment. In order to address the gr...
Sudharshan Vazhkudai, P. Tobin Maginnis
CLUSTER
2001
IEEE
15 years 10 months ago
GulfStream - a System for Dynamic Topology Management in Multi-domain Server Farms
This paper describes GulfStream, a scalable distributed software system designed to address the problem of managing the network topology in a multi-domain server farm. In particul...
Sameh A. Fakhouri, Germán S. Goldszmidt, Mi...
NSDI
2008
15 years 8 months ago
Efficiency Through Eavesdropping: Link-layer Packet Caching
The broadcast nature of wireless networks is the source of both their utility and much of their complexity. To turn what would otherwise be unwanted interference into an advantage...
Mikhail Afanasyev, David G. Andersen, Alex C. Snoe...