Sciweavers

3116 search results - page 362 / 624
» Design and implementation of network puzzles
Sort
View
IFIP
2003
Springer
15 years 11 months ago
A Novel Approach for Distributed Simulation of Wireless Mobile Systems
Abstract. This position paper introduces the motivation and preliminary implementation issues of a distributed simulation middleware designed to increase the performance and speed-...
Luciano Bononi, Gabriele D'Angelo
IICS
2003
Springer
15 years 11 months ago
Semantic Geocast Using a Self-organizing Infrastructure
Geocast mechanisms allow a sender to transmit network packets to receivers residing at a certain geographical region. Geocast forms the basis for a number of location-based service...
Jörg Roth
ICDCS
1998
IEEE
15 years 10 months ago
Experience with Secure Multi-Processing in Java
As Java is the preferred platform for the deployment of network computers, it is appealing to run multiple applications on a single Java desktop. We experimented with using the Ja...
Dirk Balfanz, Li Gong
INFOCOM
1993
IEEE
15 years 10 months ago
Rate-Controlled Static-Priority Queueing
We propose a new service discipline, called the RateControlledStatic-Priority (RCSP) queueingdiscipline, that can provide throughput, delay, delay jitter, and loss free guarantees...
Hui Zhang, Domenico Ferrari
COMPSAC
2001
IEEE
15 years 10 months ago
Certificate Based Authorization Simulation System
Using certificates for distributed authorizations in computer network systems has been discussed in the literature. However real implementations of the concept are rarely seen. In...
Jie Dai, Jim Alves-Foss