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» Design and implementation of network puzzles
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ICDCS
2003
IEEE
15 years 12 months ago
Optimal Distribution Tree for Internet Streaming Media
Internet radio and television stations require significant bandwidth to support delivery of high quality audio and video streams to a large number of receivers. IP multicast is a...
Min Sik Kim, Simon S. Lam, Dong-Young Lee
WMCSA
2002
IEEE
15 years 11 months ago
Extensible Adaptation via Constraint Solving
Applications running on a mobile and wireless devices must be able to adapt gracefully to limited and fluctuating network resources. The variety of applications, platforms upon w...
Yuri Dotsenko, Eyal de Lara, Dan S. Wallach, Willy...
NSDI
2007
15 years 9 months ago
SAAR: A Shared Control Plane for Overlay Multicast
Many cooperative overlay multicast systems of diverse designs have been implemented and deployed. In this paper, we explore a new architecture for overlay multicast: we factor out...
Animesh Nandi, Aditya Ganjam, Peter Druschel, T. S...
SIGCOMM
2010
ACM
15 years 6 months ago
PacketShader: a GPU-accelerated software router
We present PacketShader, a high-performance software router framework for general packet processing with Graphics Processing Unit (GPU) acceleration. PacketShader exploits the mas...
Sangjin Han, Keon Jang, KyoungSoo Park, Sue B. Moo...
CODES
2010
IEEE
15 years 4 months ago
Exploring models of computation with ptolemy II
The Ptolemy project studies modeling, simulation, and design of concurrent, real-time, embedded systems. The focus is on assembly of concurrent components. The key underlying prin...
Christopher X. Brooks, Edward A. Lee, Stavros Trip...