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» Design and implementation of network puzzles
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HPDC
1997
IEEE
15 years 10 months ago
Cut-Through Delivery in Trapeze: An Exercise in Low-Latency Messaging
New network technology continues to improve both the latency and bandwidth of communication in computer clusters. The fastest high-speed networks approach or exceed the I/O bus ba...
Ken Yocum, Jeffrey S. Chase, Andrew J. Gallatin, A...
SC
1993
ACM
15 years 10 months ago
The high performance storage system
The High Performance Storage System (HPSS) is a mature Hierarchical Storage Management (HSM) system that was developed around a network-centered architecture, with client access t...
Robert A. Coyne, Harry Hulen, Richard Watson
MOBICOM
2010
ACM
15 years 6 months ago
Side channel: bits over interference
Interference is a critical issue in wireless communications. In a typical multiple-user environment, different users may severely interfere with each other. Coordination among use...
Kaishun Wu, Haoyu Tan, Yunhuai Liu, Jin Zhang, Qia...
SIGCOMM
2010
ACM
15 years 6 months ago
Efficient error estimating coding: feasibility and applications
Motivated by recent emerging systems that can leverage partially correct packets in wireless networks, this paper investigates the novel concept of error estimating codes (EEC). W...
Binbin Chen, Ziling Zhou, Yuda Zhao, Haifeng Yu
JCO
2010
101views more  JCO 2010»
15 years 5 months ago
Separator-based data reduction for signed graph balancing
Abstract Polynomial-time data reduction is a classical approach to hard graph problems. Typically, particular small subgraphs are replaced by smaller gadgets. We generalize this ap...
Falk Hüffner, Nadja Betzler, Rolf Niedermeier