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» Design and implementation of network puzzles
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INFOCOM
1997
IEEE
15 years 10 months ago
A Near-Optimal Packet Scheduler for QoS Networks
A packet scheduler in a quality-of-service QoS network should be sophisticated enough to support stringent QoS constraints at high loads, but it must also have a simple implemen...
Dallas E. Wrege, Jörg Liebeherr
VLSID
2008
IEEE
191views VLSI» more  VLSID 2008»
16 years 28 days ago
Programming and Performance Modelling of Automotive ECU Networks
The last decade has seen a phenomenal increase in the use of electronic components in automotive systems, resulting in the replacement of purely mechanical or hydraulic-implementa...
Samarjit Chakraborty, Sethu Ramesh
SIGCOMM
2006
ACM
16 years 15 days ago
Revisiting IP multicast
This paper revisits a much explored topic in networking – the search for a simple yet fully-general multicast design. The many years of research into multicast routing have led ...
Sylvia Ratnasamy, Andrey Ermolinskiy, Scott Shenke...
CODES
1998
IEEE
15 years 10 months ago
A hardware/software prototyping environment for dynamically reconfigurable embedded systems
Next generation embedded systems place new demands on an efficient methodology for their design and verification. These systems have to support interaction over a network, multipl...
Josef Fleischmann, Klaus Buchenrieder, Rainer Kres...
PERCOM
2008
ACM
15 years 6 months ago
Composing software services in the pervasive computing environment: Languages or APIs?
The pervasive computing environment will be composed of heterogeneous services. In this work, we have explored how a domain specific language for service composition can be implem...
Jon Robinson, Ian Wakeman, Dan Chalmers