Sciweavers

3116 search results - page 184 / 624
» Design and implementation of network puzzles
Sort
View
CCR
2006
81views more  CCR 2006»
15 years 6 months ago
LTCP: improving the performance of TCP in highspeed networks
In this paper, we propose Layered TCP (LTCP for short), a set of simple modifications to the congestion window response of TCP to make it more scalable in highspeed networks. LTCP...
Sumitha Bhandarkar, Saurabh Jain, A. L. Narasimha ...
ICMCS
2006
IEEE
151views Multimedia» more  ICMCS 2006»
16 years 17 days ago
CMUseum: A Location-aware Wireless Video Streaming System
Location-aware computing enables automatic tailoring of information and services based on the current location of a mobile user. We have designed and implemented CMUseum, a system...
Mei-Hsuan Lu, Tsuhan Chen
RTAS
2000
IEEE
15 years 10 months ago
Policing Offloaded
Policing of incoming packets can produce very high load in worst-case situations on a receiving computer. In realtime systems, resources must be allocated for such worstcase situa...
Uwe Dannowski, Hermann Härtig
PDC
2004
ACM
15 years 12 months ago
The promise and perils of a participatory approach to developing an open source community learning network
This paper describes and analyses the early developmental stages of a community learning network based in an urban community and social service agency. With government funding, th...
Robert Luke, Andrew Clement, Randall Terada, Domin...
USENIX
2000
15 years 7 months ago
The Globe Distribution Network
The goal of the Globe project is to design and build a middleware platform that facilitates the development of large-scale distributed applications, such as those found on the Int...
Arno Bakker, E. Amade, Gerco Ballintijn, Ihor Kuz,...