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» Design and implementation of network puzzles
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CASES
2007
ACM
15 years 10 months ago
Performance-driven syntax-directed synthesis of asynchronous processors
The development of robust and efficient synthesis tools is important if asynchronous design is to gain more widespread acceptance. Syntax-directed translation is a powerful synthe...
Luis A. Plana, Doug A. Edwards, Sam Taylor, Luis A...
ASPLOS
2006
ACM
15 years 10 months ago
Integrated network interfaces for high-bandwidth TCP/IP
This paper proposes new network interface controller (NIC) designs that take advantage of integration with the host CPU to provide increased flexibility for operating system kerne...
Nathan L. Binkert, Ali G. Saidi, Steven K. Reinhar...
NETGAMES
2004
ACM
15 years 12 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
TRIDENTCOM
2010
IEEE
15 years 4 months ago
Experimental Validation and Assessment of Multi-domain and Multi-layer Path Computation
Within the framework of the BONE European Network of Excellence, we setup a multi-domain multi-layer testbed covering three different networks at two distinct locations in Europe. ...
Sebastian Gunreben, Ramon Casellas, Ricardo Mart&i...
MOBIHOC
2005
ACM
16 years 6 months ago
A secure ad-hoc routing approach using localized self-healing communities
Mobile ad hoc networks (MANETs) are vulnerable to routing attacks, especially attacks launched by non-cooperative (selfish or compromised) network members and appear to be protoco...
Jiejun Kong, Xiaoyan Hong, Yunjung Yi, Joon-Sang P...