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» Design and implementation of network puzzles
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WSC
2007
15 years 8 months ago
Validation of simulated real world TCP stacks
The TCP models in ns-2 have been validated and are widely used in network research. They are however not aimed at producing results consistent with a TCP implementation, they are ...
Sam Jansen, Anthony McGregor
CONEXT
2005
ACM
15 years 8 months ago
Modeling, simulation, and emulation of QoS oriented transport mechanisms
The design and development process of communication protocols and real-time systems and particularly transport protocol mechanisms requires adequate methodology and efficient ins...
Guillaume Jourjon, Ernesto Exposito, Laurent Daira...
DATE
2006
IEEE
352views Hardware» more  DATE 2006»
16 years 14 days ago
Fast-prototyping using the BTnode platform
The BTnode platform is a versatile and flexible platform for functional prototyping of ad hoc and sensor networks. Based on an Atmel microcontroller, a Bluetooth radio and a low-...
Jan Beutel
TRIDENTCOM
2005
IEEE
15 years 12 months ago
A Geography-Aware Scalable Community Wireless Network Test Bed
Wireless mesh networks have increasingly become an object of interest in recent years as a strong alternative to purely wired infrastructure networks and purely mobile wireless ne...
Bow-Nan Cheng, Shivkumar Kalyanaraman, Max Klein
SENSYS
2010
ACM
15 years 4 months ago
TinyTune, a collaborative sensor network musical instrument
This paper demonstrates the implementation of TinyTune, a collaborative musical instrument using sensor motes. The system implementation is distributed across multiple nodes and s...
Blake Newman, Joshua Sanders, Riley Hughes, Raja J...