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» Design and implementation of a network simulation system
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TPDS
2010
109views more  TPDS 2010»
15 years 5 months ago
Distributed Network Formation for n-Way Broadcast Applications
—In an n-way broadcast application, each one of n overlay nodes wants to push its own distinct large data file to all other n À 1 destinations as well as download their respecti...
Georgios Smaragdakis, Nikolaos Laoutaris, Pietro M...
PDP
2009
IEEE
16 years 1 months ago
Phoenix: A Runtime Environment for High Performance Computing on Chip Multiprocessors
Abstract—Execution of applications on upcoming highperformance computing (HPC) systems introduces a variety of new challenges and amplifies many existing ones. These systems will...
Avneesh Pant, Hassan Jafri, Volodymyr V. Kindraten...
ICPPW
2006
IEEE
16 years 18 days ago
Embedded Knowledge-Based Speech Detectors for Real-Time Recognition Tasks
Speech recognition has become common in many application domains, from dictation systems for professional practices to vocal user interfaces for people with disabilities or hands-...
Sabato Marco Siniscalchi, Fulvio Gennaro, Salvator...
COMCOM
2007
84views more  COMCOM 2007»
15 years 6 months ago
A genetic approach for adding QoS to distributed virtual environments
Distributed Virtual Environment (DVE) systems have been designed last years as a set of distributed servers. These systems allow a large number of remote users to share a single 3...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
DSD
2009
IEEE
118views Hardware» more  DSD 2009»
16 years 1 months ago
Internet-Router Buffered Crossbars Based on Networks on Chip
—The scalability and performance of the Internet depends critically on the performance of its packet switches. Current packet switches are based on single-hop crossbar fabrics, w...
Kees Goossens, Lotfi Mhamdi, Iria Varela Senin