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» Design and implementation of a network simulation system
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NETGAMES
2006
ACM
16 years 16 days ago
Peer clustering: a hybrid approach to distributed virtual environments
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Alvin Chen, Richard R. Muntz
NETWORK
2007
187views more  NETWORK 2007»
15 years 6 months ago
Cooperative and opportunistic transmission for wireless ad hoc networks
Moving toward 4G, wireless ad hoc networks receive growing interest due to users’ provisioning of mobility, usability of services, and seamless communications. In ad hoc network...
Qian Zhang, Qing Chen, Fan Yang, Xuemin Shen, Zhis...
MOBICOM
2005
ACM
16 years 4 days ago
VITP: an information transfer protocol for vehicular computing
Recent advances in wireless inter-vehicle communication systems enable the development of Vehicular Ad-Hoc Networks (VANET) and create significant opportunities for the deploymen...
Marios D. Dikaiakos, Saif Iqbal, Tamer Nadeem, Liv...
MOBIHOC
2008
ACM
16 years 6 months ago
Localized distance-sensitive service discovery in wireless sensor networks
In this paper, we identify a new problem in wireless sensor networks, distance sensitive service discovery, where nearby or closest service selection guarantee is expected. We pro...
Xu Li, Nicola Santoro, Ivan Stojmenovic
FPGA
2007
ACM
122views FPGA» more  FPGA 2007»
16 years 23 days ago
The shunt: an FPGA-based accelerator for network intrusion prevention
Today’s network intrusion prevention systems (IPSs) must perform increasingly sophisticated analysis—parsing protocols and interpreting application dialogs rather than simply ...
Nicholas Weaver, Vern Paxson, José M. Gonz&...