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» Design and implementation of a network simulation system
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RTAS
1999
IEEE
15 years 11 months ago
Scalable Scheduling Support for Loss and Delay Constrained Media Streams
Real-time media servers need to service hundreds and, possibly, thousands of clients, each with their own quality of service (QoS) requirements. To guarantee such diverse QoS requ...
Richard West, Karsten Schwan, Christian Poellabaue...
SENSYS
2006
ACM
16 years 21 days ago
Virtual high-resolution for sensor networks
The resolution at which a sensor network collects data is a crucial parameter of performance since it governs the range of applications that are feasible to be developed using tha...
Aman Kansal, William J. Kaiser, Gregory J. Pottie,...
217
Voted
GI
2007
Springer
16 years 27 days ago
An Object Oriented Approach for Data Fusion
: An new object oriented development suite for data fusion is presented. It is shown how the various issues in the data fusion development like design, implementation, simulation a...
Kaeye Dästner, Thomas Kausch, Felix Opitz
CCS
2009
ACM
16 years 1 months ago
Membership-concealing overlay networks
We introduce the concept of membership-concealing overlay networks (MCONs), which hide the real-world identities of participants. We argue that while membership concealment is ort...
Eugene Y. Vasserman, Rob Jansen, James Tyra, Nicho...
JSAC
2010
172views more  JSAC 2010»
15 years 5 months ago
Cross-layer QoS-aware communication for ultra wide band wireless multimedia sensor networks
—Wireless Multimedia Sensor Networks (WMSNs) are distributed systems of wirelessly networked devices that allow retrieving video and audio streams, still images, and scalar senso...
Tommaso Melodia, Ian F. Akyildiz