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» Design and implementation of a network simulation system
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NOSSDAV
2009
Springer
16 years 1 months ago
Random network coding on the iPhone: fact or fiction?
In multi-hop wireless networks, random network coding represents the general design principle of transmitting random linear combinations of blocks in the same “batch” to downs...
Hassan Shojania, Baochun Li
INFOSCALE
2007
ACM
15 years 8 months ago
SDI: a swift tree structure for multi-dimensional data indexing in peer-to-peer networks
Efficient multi-dimensional data search has received much attention in centralized systems. However, its implementation in large-scale distributed systems is not a trivial job and...
Rong Zhang, Weining Qian, Minqi Zhou, Aoying Zhou
ARC
2006
Springer
122views Hardware» more  ARC 2006»
15 years 10 months ago
UNITE: Uniform Hardware-Based Network Intrusion deTection Engine
Abstract. Current software implementations of network intrusion detection reach a maximum network connection speed of about 1Gbps (Gigabits per second). This paper analyses the Sno...
Sherif Yusuf, Wayne Luk, M. K. N. Szeto, William G...
CCS
2011
ACM
14 years 6 months ago
Forensic investigation of the OneSwarm anonymous filesharing system
OneSwarm is a system for anonymous p2p file sharing in use by thousands of peers. It aims to provide Onion Routing-like privacy and BitTorrent-like performance. We demonstrate se...
Swagatika Prusty, Brian Neil Levine, Marc Liberato...
INFOCOM
2010
IEEE
15 years 5 months ago
Understanding Node Localizability of Wireless Ad-hoc Networks
— Location awareness is highly critical for wireless ad-hoc and sensor networks. Many efforts have been made to solve the problem of whether or not a network can be localized. Ne...
Zheng Yang, Yunhao Liu