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» Design and implementation of a network simulation system
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USITS
2001
15 years 8 months ago
Alpine: A User-Level Infrastructure for Network Protocol Development
In traditional operating systems, modifying the network protocol code is a tedious and error-prone task, largely because the networking stack resides in the kernel. For this reaso...
David Ely, Stefan Savage, David Wetherall
231
Voted
INFOCOM
2010
IEEE
15 years 5 months ago
Distributed Resource Allocation for Synchronous Fork and Join Processing Networks
—Many emerging information processing applications require applying various fork and join type operations such as correlation, aggregation, and encoding/decoding to data streams ...
Haiquan (Chuck) Zhao, Cathy H. Xia, Zhen Liu, Dona...
AAAI
2008
15 years 9 months ago
Generating Application-Specific Benchmark Models for Complex Systems
Automated generators for synthetic models and data can play a crucial role in designing new algorithms/modelframeworks, given the sparsity of benchmark models for empirical analys...
Jun Wang, Gregory M. Provan
ICRA
2008
IEEE
143views Robotics» more  ICRA 2008»
16 years 1 months ago
Pattern generators with sensory feedback for the control of quadruped locomotion
— Central Pattern Generators (CPGs) are becoming a popular model for the control of locomotion of legged robots. Biological CPGs are neural networks responsible for the generatio...
Ludovic Righetti, Auke Jan Ijspeert
DATE
2003
IEEE
151views Hardware» more  DATE 2003»
16 years 22 hour ago
SPIN: A Scalable, Packet Switched, On-Chip Micro-Network
This paper presents the SPIN micro-network that is a generic, scalable interconnect architecture for system on chip. The SPIN architecture relies on packet switching and point-to-...
Adrijean Andriahantenaina, Hervé Charlery, ...