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» Design and implementation of a network simulation system
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WWW
2004
ACM
16 years 7 months ago
Dynamic search in peer-to-peer networks
This work* specifically addresses the search issues in unstructured peer-to-peer (P2P) systems that involve the design of an efficient search algorithm, the proposed dynamic searc...
Hsinping Wang, Tsungnan Lin, Chia Hung Chen, Yenna...
TRIDENTCOM
2006
IEEE
16 years 20 days ago
EVEREST testbed: QoS management evaluation in B3G networks
This paper describes the motivation, methodology and implementation approach of the testbed that has been developed in the framework of the EVEREST project. Such testbed is used f...
Ramon Ferrús, Antoni Gelonch, Ferran Casade...
ICC
2007
IEEE
16 years 1 months ago
Petrifying Worm Cultures: Scalable Detection and Immunization in Untrusted Environments
— We present and evaluate the design of a new and comprehensive solution for automated worm detection and immunization. The system engages a peer-to-peer network of untrusted mac...
Joel O. Sandin, Bilal Khan
SAMOS
2004
Springer
16 years 12 hour ago
Using CoDeL to Rapidly Prototype Network Processsor Extensions
Abstract. The focus of this work is on techniques that promise to reduce the message delivery latency in message passing environments, incuding clusters of workstations or SMPs. We...
Nainesh Agarwal, Nikitas J. Dimopoulos
SC
1993
ACM
15 years 10 months ago
The high performance storage system
The High Performance Storage System (HPSS) is a mature Hierarchical Storage Management (HSM) system that was developed around a network-centered architecture, with client access t...
Robert A. Coyne, Harry Hulen, Richard Watson