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» Design and Use of Industrial Software Architectures
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ACMACE
2005
ACM
16 years 4 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
DAC
2003
ACM
16 years 7 months ago
Learning from BDDs in SAT-based bounded model checking
Bounded Model Checking (BMC) based on Boolean Satisfiability (SAT) procedures has recently gained popularity as an alternative to BDD-based model checking techniques for finding b...
Aarti Gupta, Malay K. Ganai, Chao Wang, Zijiang Ya...
ACMDIS
2008
ACM
15 years 8 months ago
Exploring true multi-user multimodal interaction over a digital table
True multi-user, multimodal interaction over a digital table lets co-located people simultaneously gesture and speak commands to control an application. We explore this design spa...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
DATE
2008
IEEE
79views Hardware» more  DATE 2008»
16 years 1 months ago
System Performance Optimization Methodology for Infineon's 32-Bit Automotive Microcontroller Architecture
Microcontrollers are the core part of automotive Electronic Control Units (ECUs). A significant investment of the ECU manufacturers and even their customers is linked to the speci...
Albrecht Mayer, Frank Hellwig
OMER
2001
15 years 8 months ago
Towards Service-Based Flexible Production Control Systems and their Modular Modeling and Simulation
Abstract: Modeling of modern production plants often requires that the system provides means to cope with frequent changes in topology and equipment and can easily be adapted to ne...
Holger Giese, Ulrich Nickel