Policing of incoming packets can produce very high load in worst-case situations on a receiving computer. In realtime systems, resources must be allocated for such worstcase situa...
: The Ubiquitous Interactor (UBI) addresses the problems of design and development arising around services that need to be accessed from many different devices. In UBI, the same se...
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
Contemporary embedded systems quite often employ extremely complicated software consisting of a number of interrelated components, and this has made object-oriented design methodo...
This paper presents a system deployed on parallel clusters to manage a collection of parallel simulations that make up a computational study. It explores how such a system can ext...