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» Design and Implementation of the FRIENDS System
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JOOP
1998
98views more  JOOP 1998»
15 years 6 months ago
Design Patterns as Language Constructs
Design patterns have proven to be very useful for the design of object-oriented systems. The power of design patterns stems from their ability to provide generic solutions to reap...
Jan Bosch
FDL
2004
IEEE
15 years 10 months ago
Predictability in Real-time System Development (2) A Case Study
In a companion paper [HVV04], we have investigated the deficiency of existing design approaches in supporting predictability for real-time control system development. A design app...
Jinfeng Huang, Jeroen Voeten, Piet van der Putten,...
IAJIT
2006
225views more  IAJIT 2006»
15 years 6 months ago
Real-Time Game Design of Pac-Man Using Fuzzy Logic
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
Adnan Shaout, Brady W. King, Luke A. Reisner
162
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CODES
2000
IEEE
15 years 11 months ago
Fast performance prediction for periodic task systems
During design exploration, many implementations of the same system specification may need to be evaluated. In this paper, we present an approach to construct sufficient and nece...
Xiaobo Sharon Hu, Gang Quan
ISCAS
2005
IEEE
145views Hardware» more  ISCAS 2005»
16 years 7 days ago
SoC platform based design of MPEG-2/4 AAC audio decoder
—This paper presents a SoC platform based design for the implementation of AAC audio decoder. We present the approach not only for the characteristics of the algorithm, but also ...
Chun-Nan Liu, Tsung-Han Tsai