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TCIAIG
2010
15 years 1 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
DATE
2006
IEEE
202views Hardware» more  DATE 2006»
16 years 19 days ago
Automatic systemC design configuration for a faster evaluation of different partitioning alternatives
In this paper we present a methodology that is based on SystemC [1] for rapid prototyping to greatly enhance and accelerate the exploration of complex systems to optimize the syst...
Nico Bannow, Karsten Haug, Wolfgang Rosenstiel
SIGSOFT
2007
ACM
16 years 7 months ago
SLEDE: lightweight verification of sensor network security protocol implementations
Finding flaws in security protocol implementations is hard. Finding flaws in the implementations of sensor network security protocols is even harder because they are designed to p...
Youssef Hanna
FDL
2005
IEEE
16 years 5 days ago
Incorporating SystemC in Analog/Mixed-Signal Design Flow
In today’s flows, there is still a gap between system level description and hardware implementation, especially for analog/RF building blocks. SystemC-AMS or co-simulations have...
Patrick Birrer, Walter Hartong
ICCCN
2007
IEEE
16 years 27 days ago
Design Techniques for Streamlined Integration and Fault Tolerance in a Distributed Sensor System for Line-crossing Recognition
Abstract — Distributed sensor system applications (e.g., wireless sensor networks) have been studied extensively in recent years. Such applications involve resource-limited embed...
Chung-Ching Shen, Roni Kupershtok, Shuvra S. Bhatt...