Sciweavers

7693 search results - page 1235 / 1539
» Design and Implementation of the FRIENDS System
Sort
View
ISCAS
2005
IEEE
146views Hardware» more  ISCAS 2005»
16 years 7 days ago
A novel approach for network on chip emulation
— Current Systems-On-Chip execute applications that demand extensive parallel processing. Networks-On-Chip (NoC) provide a structured way of realizing interconnections on silicon...
Nicolas Genko, David Atienza, Giovanni De Micheli,...
ITCC
2005
IEEE
16 years 7 days ago
CompChall: Addressing Password Guessing Attacks
Even though passwords are the most convenient means of authentication, they bring along themselves the threat of dictionary attacks. Dictionary attacks may be of two kinds: online...
Vipul Goyal, Virendra Kumar, Mayank Singh, Ajith A...
NCA
2005
IEEE
16 years 7 days ago
Self-organization in Cooperative Content Distribution Networks
Traditional client-server content distribution techniques usually suffer from scalability problems when dealing with large client population or sizable content. The advent of peer...
Marc Schiely, Lars Renfer, Pascal Felber
ACMACE
2005
ACM
16 years 6 days ago
Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen
This paper proposes “intuitive cinema” – a new form of interactive storytelling, which emphasizes user motive and viewpoints, and implements its cinematic expressions based ...
Satoru Tokuhisa, Alice Ding, Masa Inakage
ACMACE
2005
ACM
16 years 6 days ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
« Prev « First page 1235 / 1539 Last » Next »