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SIGCSE
1998
ACM
102views Education» more  SIGCSE 1998»
15 years 11 months ago
Design patterns for data structures
tterns help narrow the gap between the abstract views of the data structures and their concrete implementations. The smaller the gap, the higher the level action. The more abstract...
Dung Nguyen
ACMDIS
1997
ACM
15 years 11 months ago
A Case Study in Interactive Narrative Design
The paper describes lessons learned about the design of a form for interactive narrative. The lessons are based on an initial prototype and have ramifications for both a next-step...
Carol Strohecker
ISCAS
1994
IEEE
119views Hardware» more  ISCAS 1994»
15 years 10 months ago
Fast Design Algorithms for FIR Notch Filters
Based on symmetry of the maximally flat frequency response of a FIR notch filter the new design procedure is developed. The closed form solution provides direct computation of the...
Miroslav Vlcek, Ladislav Jires
IAJIT
2006
225views more  IAJIT 2006»
15 years 6 months ago
Real-Time Game Design of Pac-Man Using Fuzzy Logic
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
Adnan Shaout, Brady W. King, Luke A. Reisner
COOPIS
2002
IEEE
15 years 11 months ago
Design and Performance of Asynchronous Method Handling for CORBA
This paper describes the design and performance of a new asynchronous method handling (AMH) mechanism that allows CORBA servers to process client requests asynchronously. AMH deco...
Mayur Deshpande, Douglas C. Schmidt, Carlos O'Ryan...